Wowwee's Roboreptile is an often startling robotic toy that, once
you get the hang of its wonky controls, is actually pretty fun.
Like other Wowwee robots, there's a preprogrammed animation that
goes off when it is first powered up. It's impressive: growling,
snapping jaws and a whipping tail. In short, Roboreptile looks
like something out of the future and moves like something out of
the past.
Roboreptile kit The Roboreptile comes with a remote control and
a hood accessory The Roboreptile has infrared "vision" sensors
where its eyes would be and stereo "hearing" sensors on the sides
of its face. Its sounds, though a bit tinny, are menacing. During
a tail swipe, it lets out a sort of Eagle cry, harkening back to
the shared avian/reptile ancestry.
Controlling the Monster
Controlling the Roboreptile with the remote is a bit of a
strain. First, because the remote uses an infrared beam and the
pick-up sensor is located in its head. You won't be able to
control it from far away, and it's difficult to control while
walking away from you. Roboreptile will keep executing a command
until it receives a new remote command.
Roboreptile looks like something out of the future and moves
like something out of the past.
Second, each button on the remote has two alternate functions:
an attack set and a program set. When the remote is on the
program setting, the alternate functions light up in red for each
button but, for some reason, when the remote is in the attack
setting, we're left to refer to the instruction manual (or our
own memories) for that set's functions. For example, to make the
roboreptile bite, you first have to get the remote into attack
mode by pressing the select button until the remote display turns
green. Then you press the button marked "Roam."
Another counter-intuitive thing about the controls is that the
left and right buttons respectively make its left and right legs
move, turning him in the site direction. I expected the left
button would make him turn left, but instead it turns him right.
The instructions also say that it can make both stationary and
forward turns but I could only manage to execute stationary
turns.
Roboreptile tracking its remote When using the "feed" button,
the Roboreptile will track the remote's movement from side to
side. If it moves too much, though, Roboreptile could get dizzy.
Control issues aside, it is genuinely alarming--in a Jurassic
Park sort of way--when this little beast lunges at and tries to
bite your foot.
From Satisfied to Hungry in 60 Seconds
Roboreptile can be operated in direct control, free roam, and
program modes. Direct control is its natural state, where the
user becomes puppeteer, moving it with the remote control. There
is a surprising range of motion for this robot. It can walk
forward on four legs or two, jump, swipe its tail from side to
side, bite, shake, and even look dizzy, as though it had just
been smacked by a bigger dino. It even has different walking
gaits: fast, slow, big steps, small steps.
It'll go into free roam mode after a few minutes without
controller input or if the "touch sensor" (actually just a
button) on its back is pressed. It avoids obstacles by backing up
and trying a different angle and exhibits three different moods:
Hungry, Satisfied, and Hooded. Hungry is its natural state,
agressive and snappy. Satisfied comes after it's eaten--in this
case, gone through a feeding animation cycle where it crows and
snaps its jaw--and this makes it lethargic for about a minute
before it's hungry again. Using the included hood, or cowl, to
snap over its vision and hearing sensors and effectively put him
in mode.
There's also a program mode where you can enter a series of up
to 20 steps. Think of it as dance choreography, only with tail
swipes and biting. You can put Roboreptile into guard mode, where
it'll sit upright, poised for attack. If anything gets picked up
by its sensors (passes within inches of its face), it will let
out a growl and lunge in that direction. Its hearing is better
than its (wasn't that the case with dinosaurs, too?), so in
the guarded state, it'll react to a slamming door or a whistle
with a howl and swinging its neck from side to side.
Parents should note that Roboreptile comes with two volume
settings: loud and soft. We tested it on a hardwood floor and
kitchen countertop and noticed that, even on the soft setting,
its hard plastic thumps and servo motor whirs still created a
sizeable ruckus. --Porter B. Hall
- The ultimate herpetological species. Don't be fooled by this beast's size -- he is fast, ferocious, cunning and intelligent.
- A sly and ruthless creature, Roboreptile uses advanced technology for greater intelligence.
- Roboreptile's powerful infrared vision and sonic sensors swiftly alert him to disturbances in his environment.
- Roboreptile can be extremely hostile or harmless, alert or a.
- He can be programmed with movements and animations and is packed with personality.
- Can be controlled directly, programmed or put into Free Roam, Demo Mode, Guard Mode or Mode..
- He has four moods aggressive, ferocious, passive or tammed.
- In Guard Mode they make him a formidable sentry. In Free Roam his sharp sensory systems make him a ruthless predator.