- Football simulation/action sports game.
- New storyline central in franchise mode gathers game events into news-story presentations.
- Create-a-fan feature lets you put your likeness into the stadium crowd.
- New Defensive Playmaker Control lets you modify pre-snap assignments for any defensive player on the field.
- Single- and multiplayer online modes.
From the Manufacturer
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Force the action on defense in Madden NFL 2005. New defensive
tools allow you to make more plays and be in on all of the
action. The all-new Hit Stick lets you lay the big hit to turn
the momentum of the game in your favor. With the new Storyline
Central, you get the inside scoop around the league from radio
host Tony Bruno, along with local and national newspapers, to
help you make critical franchise decisions. With groundbreaking
graphics that capture the real stadium experience, Madden NFL
2005 continues its 15-year tradition of innovation in video game
football.
Key Features:
* New Hit Stick--Change the momentum of a game by making a huge
hit or force a turnover.
* New Defensive Playmaker Control--You are now in complete
control on "D". Modify pre-snap assignments, including double
teams and player-specific match ups, for any defensive player on
the field.
* New Storyline Central--Now your games are impacted by the
stories that surround your team.
* Enhanced Franchise Mode--Players now react to everything that
happens in the franchise.
* New Fan Presentation--Your team's crowd is now customizable
with new Create-a-Fan.
* New EA Sports Online--Take on the best Madden players online.
Improved EA Sports Fair Play keeps the playing field level.
The Top 10 Reasons You Have To Have Madden NFL 2005* Be part of a
dynasty -- the biggest dynasty in sports video game history. Now
in its 15th year, Madden is the standard by which all other
sports games are measured.
* It's the players' choice -- NFL athletes fight for a spot in
the Madden each year, and who knows authenticity better than
the guys that actually play the sport?
* Gear up for the Madden Challenge -- the only national
tournament that gives you the chance to win $50,000 for playing a
video game.
* Show your fandom -- with new Create-a-Fan, you can put yourself
in the stands to support your favorite team, or create other
rabid crazies that will rock the home stadium.
* Hone your skills -- in Training Camp mode, you can learn more
about strategy and practice the plays and moves that will lead
you to victory.
* Live the Storyline -- added depth to Franchise Mode includes
Tony Bruno on EA SPORTS radio, talking about your squad and
taking calls from fans, NFL coaches and players to make you and
your favorite team the center of attention.
* It's a work of art -- all new player models, environments,
sidelines, cut-scenes and momentous celebrations make this the
best-looking Madden ever.
* Go online and play -- What other football game can you play
online 24/7 and never have trouble finding someone to play?
* Play both sides of the ball -- new defensive features make
defensive play an equal part of the game, and now you can make
the big game-changing hit with the all-new Hit Stick.
* Cover athlete Ray Lewis says you need to play Madden -- isn't
that enough?
About Storyline Central
Storyline Central is the new addition to Franchise Mode that
brings the top stories in the NFL right to you. Now, instead of
searching for news about your players, all the stories
surrounding your team are delivered to you in three different
ways: the newspaper, EA Sports Radio, and email. The newspapers
in Storyline Central work just like the papers you read at home
on Sunday morning. Every team in Franchise Mode has a newspaper
from their local city that discusses only the stories that
pertain to that team. In addition to the local papers there's USA
Today, the national paper featuring the most important stories
from across the entire NFL. Every week, you'll see articles about
the game you just played, your upcoming game, injuries, playing
times, your rankings on offense and defense, etc -- practically
everything that happens in Franchise Mode can and will show up in
the newspapers.
The second part of Storyline Central is the Tony Bruno Show on
EA Sports Radio. Each week, host Tony Bruno breaks down the
biggest stories in the NFL on talk radio. The show feels just
like a real sports radio show, featuring callers, player and
coach interviews, trivia questions, and the occasional rant from
Tony himself. There are 15 NFL coaches and over 60 different fans
that call in, and the show is driven by events in Franchise Mode,
so every team is mentioned based on the magnitude of the events
happening to them.
The third aspect is email. Each week, you'll receive emails
about everything going on with your team -- email from players,
coaches, general managers, the PR department, you name it. If a
player is upset about his playing time, you're definitely going
to hear about it. In addition to sending and receiving email, you
can do a multitude of day-to-day tasks from the email screen.
Depending on what's happening to your team at the time, you can
use the email screen to check your gameplan, make changes in your
depth chart, read last week's box score, or place an injured
player on IR.
But along with all the good comes a little bad -- player
personalities. In the past, owners could have two or three Pro
caliber players at the same position and never use those
players. So to make it even more realistic, the game is now set
it up so that every player, relative to their talent and age,
will expect a certain a of playing time. If you have two
amazing quarterbacks and one of them sits on the bench all year
long, he'll start to get very angry, and you'll definitely hear
about it. But just like in the NFL, winning cures everything. If
you have a team full of angry players, make a Super run --
that should make the atmosphere in the locker room a little more
positive.
And finally, there's the new trade/free agency system. Trades
are more realistic than ever before because we've added trades
during the draft in the off-season. As was evident in April's
draft, the majority of NFL trades happen during the first few
rounds of the draft every year. Additionally, our off-season free
agency system has been completely re-worked this year to make
more like the real NFL, where free agents choose where they want
to play based on salary and a number of other different factors.
You'll see older players sign with teams who have a to make
it to the Super , and you'll see younger players lean toward
playing in large markets for the marketing exposure. Prestige is
also a big factor in every player's decision. Prestige is
affected by how you run your organization and how you treat your
players. If you are always cutting players or putting them on the
trading block, the rest of the players around the league won't
feel comfortable playing for you.
When it comes right down to it, Storyline Central is the most
in-depth feature ever done in Madden NFL Football (or any other
game for that matter) and represents the real NFL like never
before.